
4th-5th Grade Division - Rules Variations
Below are the Take Flight League rules variations that may slightly differ from KHSAA basketball rules:
Participant Playing Time Minimums - Participants are required to play at least half of the game.
Equipment - Rims will be set to 10 feet. Size 28.5 basketball will be used.
Game Timekeeping / Final 2 Minutes/ Time Outs - Games will consist of four, ten-minute quarters. Time will be a running clock, except for the final two minutes of the game. The clock will not stop for player substitutions or free throws. During the final two minutes of the game, timekeeping will follow normal KHSAA procedures with clock stoppage at all dead ball situations. Two time outs per half per team are permitted. Each Time Out will be 1 minute in length. If the score is tied at the end of regulation, a two-minute overtime period will be played.
Free Throws - Free throws will be shot approx. 2 feet Inside of the regulation line. Two bonus free throws will be awarded at the fifth and subsequent defensive fouls during any quarter. All foul shots in the final 2 minutes of the game will be taken during a stopped clock.
Defense – Both Man to Man and Zone defenses (2-3,1-2-2, etc.) will be permitted. However, trapping and double teams are restricted to within the three-point line. Defense begins at half court.
Full Court Pressing and Extended Trapping Defenses - Full court defense and trapping defenses extended beyond the three-point line will only be permitted in the final 2 minutes of the game. If the lead Is 8 points or less, both teams can press. If the lead is 9 points or more, the team in the lead cannot press. The team that Is trailing in the game can press regardless of the score.